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Shooting Gallery Fun: +1 Str +15 to Gun-Related Skills +4 single shot ranged damage Faster Reload and Jam Clearer -1 End -15 to Martial Arts -15 to Melee Weapons -15 Survival. Sex Appeal: +1 Luck +2 Per and +15 Barter with the opposite gender.\n-2 Per and -15 Barter with your own gender.
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Savage Hunter: +1 Att +15% to damage you can skin animals without a knife More violent deaths -2 Per -10 Speechcraft and Barter. Lucky: +3 Luck +2 Per +20 Gambling -1 End -10 to all skill except Barter, Gambling, and Speechcraft. (New) Motion Economy: Increases Action Points based off your Dexterity It takes twice as long to get hungry -1 Str. Morphine Doctor: Effects stack up to 3 times +1 Int +10 First aid +50% addiction chance. Lone Wolf: (When alone) +2 Att +5 Damage Resistance +1 Damage Threshold +10 Carry Weight (When accompanied) -2 Attention -20 Survival -7 Sequence. Leader: (When accompanied - Everyone:) +20% XP earned (When accompanied - You:) -1 Action Points -5 Sequence (Followers:) +1 End +1 Dex +1 Att. (New) Jinx: +1 Agi +1 End +3% Critical Chance Your Critical Effects Increased Everyone around you often have their effects increased as well! (New) Immortal One: +10 Health and Regeneration +5 Health per level -2 Action Point -5 Sequence.
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Hobby Engineer: +1 Int You start off with basic crafting recipes +20 Tinkering and Technology +20% to Crafted Weapon damage -1 Attention. (New) Hoarder: +2 End You often find extra items in containers +16 Carry Capacity You become hungry twice as fast -25% to resist knockdown. (New) Fast Shot: All weapon attacks cost 1 less Action Point Unable to use aim attacks No Inherent Critical Chance. :::: 2.2: Characteristic Growth at level upĪbility to gain characteristic points during level-up for the player and/or teammates.ĭropped Distinctions: Ascetic, Cannibal, Glutton, Technophobe, Slick Dealer, and Unlucky OptimistĪnabolics: +3 Str +20 Carry Weight -1 Int -8 Dodge -5 Radiation and Toxic Resistance.īlackbelt: +1 End +15 Martial Arts and Melee weapons +5 to Dodge +2 Melee Damage -20 to Gun-Related Skills.Ĭircus Education: +1 Dex +10 Sneak, Lock Picking, Pickpocket, and Throwing +10 Dodge -5 Carry Weight -20 Technology.Ĭhild Prodigy: +1 All Characteristics -25% EXP gain.Ĭursed Sniper: +3 Attention +10% to aimed shot hit and critical chance -2 Luck -10% to ordinary shot hit chance.ĭiplomat: +3 Per +20 Speechcraft +15 Barter -1 Dex -10 to all Combat Skills. :::: 2.1: Adjusted ability cost and points gained from levelingĪbility Cost and Ability points per level are now fixed, instead of scaling and per difficulty. These changes can all be controlled or disabled - please see the full listing for control settings.įull Listing of Changes can be found in the discussion threads:
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